Archive for the ‘software’ Category



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Arduino SimpleMessageSystem for Max/MSP

Tuesday, September 12th, 2006

I edited Thomas Ouellet Fredericks’ Max/MSP patch for Arduino (available here) which uses his SimpleMessageSystem to control outputs and read digital and analog inputs.

The original patch only read the analog and digital inputs to the Max console. My modification streams the analog and digital inputs into number boxes that can then be used to control other Max patches. Here’s an image of the patch:

SimpleMessageSystem - modified Max/MSP patch

Get the modified patch here.

my addition

BeeHive Java3D AudioDevice: 3d audio rendering software for 8-channel cube speaker arrays

Friday, September 1st, 2006

Get Beehive at CSIRO’s website.

The BeeHive is a Java3D AudioDevice class that renders moving sounds over eight speakers arranged in a cube around the listener. It is a truly 3D spatial sound system with an up/down dimension that is not available in commercial surround sound systems.

You can use the Beehive AudioDevice to augment your Java3D applications with a minimal amount of extra coding. Beehive transparently maps Java3D sounds from the scenegraph to the speaker array using the Vector Base Audio Panning (VBAP) algorithm and the ASIO interface to the soundcard. All you need to do is make sure you have a soundcard that supports eight speaker channels, such as the Hammerfall DIGI9652.

via Stephen Barrass on the ICAD mailing list.