LCS Matrix 3
- Last I looked at this, it had some form of 2D panning to the surface of arbitrary 3D speaker arrays - depth was not simulated, nor was acoustics.
Lake Huron Digital Audio Convolution Workstation
- I think it’s still available, but there seems to be no web presence for it anymore.
update: there’s a webpage here, though it doesn’t seem to be linked to from anywhere.
This hardware is rather old now though, so while it can still do the longest convolutions with the lowest latency in a turnkey hardware product, it is weak in general purpose spatialization even compared to open source software solutions.