Archive for September, 2006



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Electrofringe 2006 - Sp[av]ce - Swarm Sands Around Scapes

Friday, September 29th, 2006

Here’s the info on my gig at electrofringe this year.

SP[AV]CE: Nick Mariette - Swarm Sands Around Scapes
A live, forty minute surround-sound performance, utilising live
processing of found and synthetic soundfields, articulating sonic
spaces. Sound as the immersive fluid of the psyche; manipulations
naturalistic, psychoacoustic, sadistic; timbres for tweaking perceptions
and tuning limbic resonances. Afterwards, a 20 minute talk about
processes used in the performance.
Artists: Nick Mariette
Event Type: Sp[av]ce
Venue: TAFE Gallery
Address: 590 - 602 Hunter Street
Date: Sunday
Time: 13:00 – 14:00

Exploring Pd extended

Thursday, September 28th, 2006

Hans Christoph Steiner has done fantastic work assembling Pure Data installers. If you haven’t already been using them for Pd, you should definitely try them out. I’ve mainly been using the OSX version (note: for library support, as instructed you can copy the included org.puredata.pd.plist to ~/Library/Preferences).

Recently I’ve been exploring the myriad external objects and abstractions available and working out of the box with the current Pd installer (Pd-0.39.2-extended-test4.dmg - soon to be updated I believe).

Following are some notes on the various objects I have tried. This list is not yet anywhere near exhaustive, though I have at least opened and tried probably 80% of the help patches. I just haven’t written anything about the less immediately interesting objects yet.

(more…)

multi-speaker installation art works: my gripes and likes…

Thursday, September 28th, 2006

ok, so this post has been sitting around for too long now, and it’s time to publish it as is.

My basic gripe with some multi-speaker installation art is when people use large loudspeaker drivers without boxes AND then drive them with low frequency signals and claim that the art work is about SOUND, not the kinetic qualities of the drivers…. yes, this is a specific engineering/physics-based gripe — essentially, speaker drivers will not produce any appreciable quantity of sound lower than a frequency of wavelength comparable to the driver diameter. So, any unframed loudspeaker used in an installation is basically a kinetic (non-sounding) object for low frequencies. Not Sound Art.

Essentially, this gripe means I like installations with unframed speakers that are small, or interestingly framed speakers (such as those in vases below), but I don’t like the claim that installations of large unframed speakers are sound art… unless we’re just talking about high frequencies, or the flapping sounds of low frequency signals’ non-linear distortion (which could be a redeeming factor)…

For further reading on the topic, look up the concept of the “infinite baffle” - the basic way of getting better bass response from a loudspeaker driver. Wikipedia has some decent information:

An ‘open baffle’ loudspeaker is an approximation to this as the transducer is mounted on a simple board of size comparable to the lowest wavelength to be reproduced.

There’s also a good short article on the infinite baffle by Sound On Sound.

and now, here’s the rest of the post as originally drafted…
—————–

a blog post in progress….

sonambient

Bernard Leitner's Serpentinata II

the public broadcast cart, Miranda Zungia


(photo from the artist’s site: ambriente)
pneumatic sound field by edwin van der heide

pneumatic sound field by edwin van der heide

à voir en silence 2006, © Robin Minard Silent Music, Robin Minard

à voir en silence 2006, and Silent Music by Robin Minard, photo: Paul Armour via RealTime

'Witness' - Susan Hiller

‘Witness’ - Susan Hiller, Audio Sculpture, 2000
Photo: Rosie Allimonos, via ABC

Julie Mehretu and Stephen Vitiello’s Open Work

gallery for more examples

Arduino SimpleMessageSystem for Max/MSP

Tuesday, September 12th, 2006

I edited Thomas Ouellet Fredericks’ Max/MSP patch for Arduino (available here) which uses his SimpleMessageSystem to control outputs and read digital and analog inputs.

The original patch only read the analog and digital inputs to the Max console. My modification streams the analog and digital inputs into number boxes that can then be used to control other Max patches. Here’s an image of the patch:

SimpleMessageSystem - modified Max/MSP patch

Get the modified patch here.

my addition

Security Engineering - The Book - free online

Monday, September 4th, 2006

according to some, “Security Engineering remains the most important security text published in the last several years”. Apparently this book is used in some university courses.

check it out here.